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Ramn0

200 Audio Reviews

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This is adorable :D

that SNES style is really well captured

Filled to the brim with personality
Among the most fun listening experiences ive had in recent memory

Uneasy, yet mesmerizing.

Like stumbling into something sinister what will make sure that whatever you just witnessed will not leave the place with you.

Production is also really good. Although if i would change anything, i would try to add a bit more power to the verse. Currently there is a noticable contrast between the lyrical verses and drops. Maybe bringing out the distortion guitar more or making vocals more crisp and loud. However these are just ideas from an observer and then again, its nothing distracting, but i find it would make it a bit more consistent and powerful experience.

Good job :)

DocJay responds:

Glad you liked it! :D and thank you for the tips, our aim is to experiment as much as possible to test our limits and hopefully expand them!

Your work has so much variety in terms of genre and feel.
I wholeheartedly respect that

This is track is yet another supporting argument for that to me

Find myself coming back to this from time to time. Really hard to forget melody and synth just come back to haunt me.

Although i have listened to your more recent work and they are of better quality, i still consider this to be one of your more iconic tracks. Really solid work

When i think of you, i think of this. You have cemented yourself into my mind with this and im not complaining :)

JaThu responds:

I'm speechless, thank you for this, really. The one reason that keeps me going is trying to help people through their day by offering a distraction, so this comment really means a lot, even if its an old track, sometimes its the most unexpected things that stick to us xD so, again, thank you a lot.

I'm not posting on this account atm because we started a duo with a friend, you can find us as DocJay here or Dr. J on youtube.

Absolutely impeccable

Very cinematic and ominous.

I love the feeling of looming doom those ambient drones and subtle impacts create. And when that dry impact starts building up, it envokes feelings of true desperation. As if whatever is overseeing this nightmarish landscape knows you are here and is getting closer.

A powerful, yet hopelessly dreadful experience.

Truly airy and open. he intro has that amazing sense of discovery, yet somewhat bittersweet undertone. When the bass and drums come in it gives of a sense of endeavour. Like a progression to a final goal. However when the synth flows in at 3:11 it combines both aspects introduced in previous sections: Uncertain, debaiting thoughts within the constant venture towards something. All that builds up to surprisingly cathardic climax at 4:22. The outro is as sweet as the intro, being the end for the current yearning, but leaving room for future adventures and wants.

On technical aspects it is also of quality. Cant bring up anything that bothered me in particular. Maybe some high plucky instruments could've been a little quieter here-or-there, but as it is, it does not damage the experience in the slightest.

Overall a spectacular journey :)

SkyeWint responds:

Oh wow, thank you! That's such a nice review, I'm really thankful. It was so much fun (though a lot of work) to make, too. I hope I can continue with more journeys in the future!

Glorious!

Clean highs and strong lows combined with its playful harmonics make the drop and its sounds hit all the right places for me.

Amazing job :D

DrayxMusic responds:

Thank you! <3

Small and neat.

You may lower the hi-hats, but it is not really a bothering factor. One thing you can do to give it more life is to play around with the velocity of those keys. It sounds a little flat, as if every key is pressed with equal force. Doing so would give it more dynamic and organic feeling.

Otherwise its a pretty fun listen

Tangerine responds:

Oh, thank you for the helpful feedback. Helpful people who give feedback are surprisingly hard to find (excluding you 50steaks). Thank you. I'm just a little scared to add more dynamics because if they're used too much then they may become extremely distracting.

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